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Reghan "Reggie" Gill
Your character Swiss Army Knife!

 

E-mail: rmgill0301@gmail.com

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Professional info
 

     I am your character Swiss army knife! I am a Character designer, animator, and 3D modeler with 2 plus years of diverse experience across Odd Gryphon Entertainment, Patchwork Studios, and Menfes Interactive. Skilled in a broad spectrum of software including Adobe Suite, Autodesk Maya, Pixelogic Zbrush, and game engines like Unity and Unreal Engine. Demonstrates a unique blend of creativity and technical prowess, contributing to character design, animation, and story development, ready to bring fresh ideas, innovative solutions and engaging designs to new projects.

Interests

Character Design & Concept

2D Animation

3D Animation

3D Modeling & Sculpting

Game Design
Commission Work

(Some) C# Code

Work experience
 

Odd Gryphon Entertainment - Volunteer Character designer & 3D modeler.

Feb 2023-Present

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  • Concept designer of 2 of the 4 playable characters.

  • 3D modeler of player characters and minions.

  • Established a standard rig for ease of animation across various models.

  • Developed rigs for the various minions, ranging from animals to humanoid creatures.

  • Collaborated on ideas for story development.

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Skills

UPG/ Menfes Interactive Animation Internship

June 2022-August 2022

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  • I worked on an animation from an animatic Menfes Interactive provided me. It was an animation around 1:45 Of their character Benpo fighting attackers off before being surrounded.


Commission Work

​2020- present​

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Lost Treasures Game Dev. 
Jan 2022–May 2022  

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  • Making a 2D platforming game with a group in my Game Projects class. Where you play as Ezra, collect forgotten items, and give them to ghost friends you meet to help them pass on.

 

Character Creator Game Dev
Jan 2022–May 2022 (Another Current project) 

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  • In my Mobile Media Projects Class, I am making a simple character creator game.
     

Team Lead. Saxbys Coffee

​2019–2022

 

  • Worked as a Team Lead, I help run the shift, helping my team when needed, helping keeping track of Orders that come in and that are being delivered, and Delegating tasks to my team and me to make sure everything is done and clean before close and ready for open as well.
     

September 2020–December 2020
Price Point Game Dev.

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  • The first game I developed. Made it in my game strategies class. It's a 2D platformer-esk game where you explore a government facility as a gang leader and steal Cybernetic parts while avoiding enemies.

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  • Photoshop

  • Drawpile

  • Clip Studio Paint

  • Krita

  • Paint Tool Sai

  • Aseprite

  • ToonBoom

  • Maya

  • ZBrush

  • Blender

  • 3D Sculpting

  • Character Design.

  • Character  animation

  • Remote Workplace Experience

  • Organization

  • Task delegation

  • Attention to detail

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Education

Animation & Game Arts Major. Moore College Of Art And Design

​2019–2023

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Animation & Game arts was the perfect major to take because everything fit things I would love to do, from 2D animation and character/story design, to 3D sculpting and animation, To even Game design and learning to code!

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2010 - present
2010 - present
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